Sometimes Gods of Egypt has fascinatingly go-for-broke visuals. Other times, 1997 Oscar winner Geoffrey Rush... glowers on his boat in space between breaks fighting chaos, as represented by a toothy cloud worm.
If it wasn't all CGI, I would have said I hope they saved the sets for another, better movie.
As bad movies go, this one at least is all-in on its badness.
If one is going to make special effects the focus of a movie, they need to be good special effects, and that's not the case here. Proyas' ideas are never fully translated from imagination to screen.
Gods of Egypt gets lost in its own budget, constantly shooting to outdo its visual grandeur but forgetting to lend it any depth. But there's a mad ambition at work.
It's tempting to dismiss Gods of Egypt as the most perfectly bad film I've ever seen. But that's not fair. It's perfectly itself - a bizarre, yet cohesive, construction.
What raises Gods of Egypt above all other historically botched FX epics is the stupefying schlock of its visual effects, they're like something out of Video Aps for Dummies. Come back, Clash of the Titans, all is forgiven.
"The movie most likely to be airbrushed onto the side of a van."
Gods of Egypt is a movie that requires more effort to sit through than it did to make it.