Halo: The Fall of Reach

2015 "An Unstoppable Threat. An Unthinkable Sacrifice."
5.7| 1h7m| NA| en| More Info
Released: 27 October 2015 Released
Producted By: 343 Industries
Country: United States of America
Budget: 0
Revenue: 0
Official Website:
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Relive the origin of the legendary Master Chief and the Spartan program in this three-part animated adaptation of one of Halo's most beloved stories. Kidnapped as children and conscripted into a brutal military training and augmentation program, the Spartans were designed to be the ultimate weapon against chaos and insurgency - but when a dangerous alien alliance known as the Covenant declares war on humanity, the Spartans might be our only hope.

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Halo: The Fall of Reach Audience Reviews

Artivels Undescribable Perfection
Spoonatects Am i the only one who thinks........Average?
Beystiman It's fun, it's light, [but] it has a hard time when its tries to get heavy.
Huievest Instead, you get a movie that's enjoyable enough, but leaves you feeling like it could have been much, much more.
M I have read the Halo: The Fall of Reach book a few times and was actually reading it around the time I saw this movie. Basically the movie follows the outline of book fairly well, but...Somehow they managed remove the parts of the book that made it so good.In the movie: John is kind of a dick, there isn't really any relationship between John and Chief Mendez (John is supposed to really look up to him and respect him), Captain Keyes is kind of a dick, the relationship between John and his fellow spartans is hollow. Everybody felt very 1-Dimensional. I think these problems are because of the lack of detail in the movie and the bland animation, the sometimes very off-key voice acting. Honestly, if the people who made this movie would have just payed attention to why the characters in the book were so good and why the relationships were compelling we might have gotten something much better. That's too bad.The book has great potential for a movie, but it was wasted with this attempt. If you want some quick general backstory on Halo, watch this. If you want entertainment and a compelling story with compelling characters - read the book.
Blueyzj While I agree with some that the graphics are not important, a lot of emotion was left out of this story because of that lack of graphics. There is also blame for this on the voice acting, but perhaps the actors themselves realized there wasn't much to go on. Look, I for one am not one of those "the book was better" people, but in this case they forgot key points from the book altogether. If you wish to understand, read this excerpt from the book that talks about a cave drill in chapter 8 page 67. http://s3.amazonaws.com/szmanuals/dda956e6212b5299176ca2678f51bad8. In just this one excerpt it shows the emotion that was missing, the level of teamwork that was missing, and just how impressive they were after the augmentation. Watch it if you like, I give them a soft 4 for effort, but this movie was seriously lacking in all areas. If you have the imagination, stick with the book.
ericthegoob I enjoy The Fall of Reach for what it is. However I like Forward Unto Dawn more, the Animation I like the style of it. But I have only one problem with this Animated feature. The title is a darn lie! If your series doesn't even deal with The Fall of Reach or part of what was covered in Halo Reach, don't even call it The Fall of freaking Reach! Just call it either Halo Origins or Halo Blue Team and it'd be done. Look I know that this is based on the Novel, but still it doesn't make since when you think about it. Halo Origins would have been a better title. And even still, so with all odds Halo The Fall of Reach is best of what it can do. I give it a 8 out of 10.
quincytheodore Halo has been a flagship title for Xbox consoles for more than a decade, it has spawned numerous titles and spin-offs, but apparently animation movie is not a priority. The CGI is incredibly stiff and design is equally lackluster, there is barely any shred of production value of the game here. This will no doubt disappoint the fans while probably won't attract any casual movie viewers.It tells the story of John / Master Chief, the main protagonist as he goes through his training and childhood. He is not the easiest character to transition to cinema as he's a silent protagonist on the game. The animation delivers his story by narrations from other characters, while Joh himself is pretty one dimensional. His interactions are mostly military oriented, leaving little room to expand.To make matter worse, it utilizes the same formulaic sequences like those in Universal Soldier films. Also, characters' facial expressions are extremely bland. Animation can barely produce any quality equivalent to today's game cutscenes. It's just plain rigid motion and uninteresting setting for one hour, and that short runtime will not amount much in term of narrative anyway.The low quality visual will most likely upset gamers, and it's certainly not the introduction story Halo would like to represent the franchise on animation genre.