Kaena: The Prophecy

2003
6| 1h25m| PG-13| en| More Info
Released: 02 January 2003 Released
Producted By: StudioCanal
Country: France
Budget: 0
Revenue: 0
Official Website:
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Compelled by a mysterious force, Kaena, a rebellious, high-spirited teenage girl will defy the High Priest and her people's ancestral beliefs to take the perilous journey through the Axis and discover what dark secrets lie beyond the clouds.

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Director

Chris Delaporte, Pascal Pinon

Production Companies

StudioCanal

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Kaena: The Prophecy Audience Reviews

Exoticalot People are voting emotionally.
BoardChiri Bad Acting and worse Bad Screenplay
Hayden Kane There is, somehow, an interesting story here, as well as some good acting. There are also some good scenes
Arianna Moses Let me be very fair here, this is not the best movie in my opinion. But, this movie is fun, it has purpose and is very enjoyable to watch.
SnoopyStyle Kaena wants more than her village life which centers around collecting sap from the tree Axis for their gods. The village elder sees the rebellious girl as a threat as the god demands more sap from the dying tree. She explores and encounters alien Opaz who reveals he is the sole survivor that crashed on her planet. The native Selenites killed his people and stolen their technology. The ship's core Vecanoi survived the crash and the Axis tree grows from it into space. Kaena has to retrieve the core from the base of Axis.This is an exercise in CG animation with a clunky story that needs too much exposition. It has one character in Kaena and the rest are forgettable. The CG is functional video game graphics from the era. It's an interesting world for a video game but needs much more work to make it a good story.
seals_jay Have you ever played a game on the PS2, PC or XBOX and just drooled over the cut-scenes, those small cinematic snippets shown between levels? This entire movie, scene after scene, *is just like that*. And I'll tell you why: when it was originally conceived by the director and writer, that is precisely what they had intended to do... they wanted to create a game.Looking at the "Special Features" and the Making-Of featurette on the DVD before watching the movie, I learned quite a lot about why and how it was made. The majority of the CG artists who worked on this film were, at first, all novices, most of whom had some minor experience in doing CG game work. When they first started on "Kaena", the 3D software darling of Hollywood, Maya, hadn't even come out on the market. These CGI animators were all using, basically, a freeware 3D modeling/animation suite. They worked on a shoestring budget, I might add, which is one of the reasons why all of their animators were so inexperienced and were learning as they went along.Their animation/CG crew began as a five-man team and eventually grew to 50 persons at any given time. At a few key points they had up to 100 people working on the entire project, but most of the time they had a fairly core group of people all working in the same office building. Looking at the scenes individually, I can definitely see where they gave certain scenes to certain teams- as a 3D artist myself, I've gotten quite adept at picking out different styles and techniques used. MOST of the biggest differences between the scenes can be found in the lighting setups, which in some spots are breath-takingly exquisite and at other times amateurish at best.Due to the original intention for this project to be a video game rather than a feature-length film, I can totally understand why the storyline would have some plot holes here and there- I expect that those gaps would have been filled in during gameplay. So taking that into account, I can honestly say that this film has a pretty solid storyline and some fairly well fleshed-out characters, all things considered. It is also good to keep in mind that this story wasn't written by "professional" sci-fi writers- it was written, in part, by the director who hadn't done anything like this before in his life.Looking at the entire project with the trained eye of someone who's been involved with the business for a couple years now, I think that "Kaena" is not only a superb film, but it is a testament to what is possible when enough people throw themselves into a project like this. No major studio backing, no major software endorsement, no real experience in this field whatsoever... it's amazing that it even got rendered, let alone having been edited, scored, printed and distributed worldwide.This movie is similar to "Final Fantasy" only in the sense that it was done completely with CGI. In every other way, however, this one stands alone and it SHOULD be given the proper credit that is due.
Lee Bartholomew I think someone here posted it looks like a video game. First off, whats wrong with that and second even if it were, it'd be one hell of a video game. But it's not so there. I think there's a difference between artistry and CGI. Which would be why Harry Potter 1 works, but we can complain about the appalling CGI.I do wonder some if it's really originally in English as IMDb.com says or if it was in French. Because clearly Kaena's voice sounds well, I think a black could have played that part quite well. But I guess it's a better performance than say Claire Danes voice-over in Princess Mononokie.I felt sorrow for the one worm, because it became obvious that the alien was gonna die. (voiced by the late Richard Harris) the bad guys and gals was where CGI began to come apart. They were hard to look at. And blended into the background. Perhaps it was intended that way, but I doubt it.Some of the editing was choppy, as I viewed this thru Movielink, I don't know if there were deleted scenes. But considering how surprised I was at this film, I'm likely to buy it. Although the editing was indeed choppy and knocked the quality down a bit.7/10Quality: 7/10 Entertainment: 8/10 Replayable: 10/10
docstrange This movie reminded me, more than anything else, of "Final Fantasy: the Spirits Within." I think that critics of movies like these sometimes criticize them for being A: animated, and B: science fiction. That's sort of like criticizing "Terminator" or "Lord of the Rings" because, as one reviewer wrote: "that could never happen." Well, yeah. I mean, isn't that the point, to create something that can only exist in the imagination? I have a hard time seeing the relevance of comparing "Kaena" even to other animated features like "Toy Story" or "Ice Age." SciFi is a genre unto itself and needs to be judged on its own terms. "Kaena" is a fully-realized fantasy. It has a comprehensive story, background and setting. The voice-over narration (English) is particularly good, especially Kirsten Dunst in the title role. The only real criticism I have is that the quality of the animation is uneven, ranging between mid-90's video game at one extreme and almost breathtaking at the other. The choice of a very muted color palate for most of the scenes doesn't quite make up in atmosphere for what it loses in vibrancy and realism. Overall, I give "Kaena" an 8 based on the strength of its story and characters.