The Lost Room

2006

Seasons & Episodes

  • 1
  • 0
8.1| TV-PG| en| More Info
Released: 11 December 2006 Ended
Producted By: Lionsgate
Country: United States of America
Budget: 0
Revenue: 0
Official Website:
Info

A detective investigates a mysterious motel room, which acts as a portal to an alternate universe.

Genre

Mystery, Sci-Fi

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The Lost Room (2006) is now streaming with subscription on Prime Video

Director

Craig R. Baxley

Production Companies

Lionsgate

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The Lost Room Audience Reviews

More Review
Scanialara You won't be disappointed!
Evengyny Thanks for the memories!
Intcatinfo A Masterpiece!
Keeley Coleman The thing I enjoyed most about the film is the fact that it doesn't shy away from being a super-sized-cliche;
invisibleunicornninja This show is absolutely fantastic. My only complaints are that some of the actors (particularly the children) are a bit weak, and that it was unpopular enough that there will never be a season 2. This show was clearly expecting to get a second season and its almost ruined by the untidy end. This show is fantastic with an amazing story and an interesting lead. I love this series so much and I wish it was longer.
Fabio Baldan This review has heavy spoilers for the whole story. Do not read if you haven't seen the whole show.I really liked the original concept behind this show. A room where "something happened" that created objects with different supernatural uses was great and for the most part I liked how the story was told, with the main character wanting to get his daughter back and the whole factions and groups that formed around the objects.But sadly it ended up being yet another example of writers that came up with a great idea but had no idea how to end it and how to give a logical answer to all the interesting mysteries they came up with. By the end most of it doesn't make sense anymore and the answer to most of the big mysteries ends up being "because the writers say so".One of the biggest mysteries of the whole show is what happened in the room, and I'm sure I'm not the only one who was intrigued with this and was expecting an answer. And when the times came for the big reveal the dialog went something like:"Did you create the objects? What happened in this room?" "No I didn't create them. It just happened".Turns out the writers had no idea how to finish their own story so they just went with "it just happened". And that's far from being the only question left unanswered, by the final chapter there are a ton of events that are never really explained. - Why would recreating the experiments of the collectors revive people? - What was the logic behind the daughter of the main character being trapped in "one of many rooms? - How did the main character recover his daughter by becoming an object? - ETCA part of me feels this show was left unfinished. A lot of the events from the final episode pointed towards a second seasons that never got released
copperncherrio There are a bunch of objects that belong in the motel room. Each of them give you a power. There are different groups of people that have different beliefs about the room, whether they are the remains of God or just to be used by God. The reasoning behind these objects are unclear, and they don't go really too deep into the whole God thing. But the thing that brings all these Motel room together is key.And everything works under a certain line of rules. The mystery and the epic evolves around these objects. It's impressive that they made a mini-series that just involve simple objects and made them so interesting. The story centers around a single man who lost his daughter in the room. Like us he is discovering the history behind the objects like we are.Overall, this is a great epic that is intriguing and well written. I strongly suggest this show for those who love adventures and discovery.
foothill_warrior You may recognize (if you are an ancient computer nerd like me - or you like computer game trivia) the first line of one of the first computer text "adventure" games (technically called "Colossal Cave Adventure" http://jerz.setonhill.edu/if/canon/Adventure.htm ). I found this mini-series a bit like one of those games, where the protagonist Joe Miller discovers the "magical" properties of objects and novel ways to use them partly by trial and error (getting slammed from the sky in Gallup NM a bunch of times) or by his own cleverness. I appreciated the fact that this series was more cerebral than a lot of the shoot-em-up scifi genre ("space opera" based).Unlike some other reviews I thought this series was perfectly written, executed, and wrapped-up - with Joe's story basically finished, but the "door left open" (literally) for future story-lines.Another great thing about this series concept, like Stargate or others, is that the premise allows for the story to wander into many wild new environs and circumstances since the objects are so varied in type and usage. So writing opportunities for this series are endless - and I hope we have not seen the end.I might have liked to see more of the various "Cabals" and their philosophies and rituals explored - as that seems to mostly have occurred in the blog-o-sphere.SciFy - bring back "The Lost Room" !!